Just keep updating the runtime, and you'd be fine.Ĭonstruct has been designed with power users in mind - something CT also seem to forget frequently. They just use an engine and complain to the engine designers when something goes wrong.Ĭonstruct is basically using DirectX 9, so any problems with hardware support can ultimately be forwarded to Microsoft.
Plenty of professional games and software are made with hardware support and don't spaz out on most machines. And with OpenGL and various other engines, it's not like they have to go it alone.
But frankly, hardware is designed to be used.
I know CT don't want to get into the troubled world of drivers and compatability - which is going to happen if you have hardware support. How long did we wait for MMF2? How long have we been waiting even for Vitalize4? And crucially, how long have we been waiting for hardware support? And even now, the general buzz of the CT Forum is that it's still quite low on their list of priorities. It annoys me how apparently out of touch Clickteam seem to be with the modern world, and how long things take to happen.
I'm sure Clickteam will look at it and act upon it though.īut looks like it's going to be one of those Construct Vs MMF2 battles. I think these are the little things which would make MMF2 awesome - but it'd also probably complicate it and so beginners might get more confused. Not only does Construct "apparently" have a better 'graphics' engine, but you can create functions, use ELSE statements have sub-events and looks like it has a better debug system than MMF. I love Clickteam to bits though - but I still think there is a lot of work to be done on MMF2 if Clickteam want their product to remain competitive.
It looks as though it is a really advanced MMF to me. I don't think the coding interface for Construct is crap though - although I haven't tried it yet - from a coding perspective, it could be considered to be a better interface. I have to admit, Construct does look like a very sweet program. The other outcome is that construct has an amazing graphics engine but the coding interface is crap. which would either be better or worse than construct. Either, clickteam sit on their hands and are wiped off the map when construct is released, or clickteam take note of the serious competetition and design a new graphics engine. IMO there are four possible outcomes to this situation. I mean everyone has played DOOM, and John Carmack is a git. What would anyone do? If given the choice between a superior and an inferior piece of software, you wouldn't choose the inferior software just because you don't like the developers of the superior software. I mean, I don't condone nicking clickteam's ideas, but if, when I try the construct demo, it is better than MMF2 then I will get it and I will be using it instead of MMF2. It is being made by a former clicker who kinda did a Judas on clickteamīut seriously, if clickteam don't get a pretty decent hardware accelerated graphics engine running soon then I think it is likely that they will go under. Have you looked at the construct website recently? For those of you who don't know, construct is basically an exact copy of multimedia fusion only with many enhancements such as crazy hardware graphic shader effects and dynamic lighting effects.